StarSkyPresenter/MainScript.cs

28 lines
604 B
C#

using Godot;
using System;
public partial class MainScript : Node2D
{
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
public void SetFullScreen()
{
Window window = GetNode<Window>("Projection");
GD.Print("Window: ", window);
window.SetCurrentScreen(1);
window.SetSize(new Vector2I(1920, 1080));
DisplayServer.WindowSetMode(DisplayServer.WindowMode.ExclusiveFullscreen, window.GetWindowId());
}
}