StarSkyPresenter/MainScript.cs

25 lines
484 B
C#

using Godot;
using System;
public partial class MainScript : Node2D
{
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
public void SetFullScreen()
{
Window window = this.GetTree().GetRoot().GetNode<Window>("Main.Projection");
window.SetCurrentScreen(1);
window.Borderless = true;
}
}