25 lines
484 B
C#
25 lines
484 B
C#
using Godot;
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using System;
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public partial class MainScript : Node2D
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{
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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{
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}
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// Called every frame. 'delta' is the elapsed time since the previous frame.
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public override void _Process(double delta)
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{
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}
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public void SetFullScreen()
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{
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Window window = this.GetTree().GetRoot().GetNode<Window>("Main.Projection");
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window.SetCurrentScreen(1);
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window.Borderless = true;
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}
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}
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