import pygame from random import random as rand class Screen: def __init__(self): if not pygame.get_init(): pygame.init() self.screen = pygame.display.set_mode((800, 600)) self.clock = pygame.time.Clock() def update(self): self.screen.fill((0, 0, 0)) self.screen.blit(pygame.image.load('resources/test.png'), (200,200)) pygame.display.flip() self.clock.tick(60) def close(self): pygame.quit()