post premiere state
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ac57fe3089
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@ -100,6 +100,10 @@ public partial class MainScript : Node2D
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this._stars.Add(star_config.id, star);
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this._stars.Add(star_config.id, star);
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}
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}
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var viewport = GetNode<Window>("/root/Projection").GetViewport();
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viewport.ScreenSpaceAA = Viewport.ScreenSpaceAAEnum.Smaa;
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viewport.SetMsaa2D(Viewport.Msaa.Msaa4X);
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var _background = projection.GetNode<Node>("Background");
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var _background = projection.GetNode<Node>("Background");
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foreach (Node child in projection.GetChildren())
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foreach (Node child in projection.GetChildren())
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@ -95,8 +95,10 @@ public partial class Projection : Window
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star.Sprite.Rotation += (float)(((2*3.14159265)*(activeRot / 365)) * delta);
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star.Sprite.Rotation += (float)(((2*3.14159265)*(activeRot / 365)) * delta);
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star.Sprite.Position = activePos * this.GetSize();
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star.Sprite.Position = activePos * this.GetSize();
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star.Sprite.Scale = Vector2.One * activeScale;
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star.Sprite.Scale = Vector2.One * activeScale;
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}
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}
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}
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}
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}
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}
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BIN
StarSkyPresenter.pck
Normal file
BIN
StarSkyPresenter.pck
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4
StarSkyPresenter.sh
Executable file
4
StarSkyPresenter.sh
Executable file
@ -0,0 +1,4 @@
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#!/bin/sh
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printf '\033c\033]0;%s\a' StarSkyPresenter
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base_path="$(dirname "$(realpath "$0")")"
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"$base_path/StarSkyPresenter.x86_64" "$@"
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BIN
StarSkyPresenter.x86_64
Executable file
BIN
StarSkyPresenter.x86_64
Executable file
Binary file not shown.
@ -2,8 +2,8 @@ stars:
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- id: star-1
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- id: star-1
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x: 0.1
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x: 0.1
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y: 0.1
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y: 0.1
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scale: 5
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scale: 7
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rot: 5
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rot: 0
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image: nice-star-1.png
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image: nice-star-1.png
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background: background-01.jpg
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background: background-01.jpg
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frameRate: 30
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frameRate: 30
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@ -60,6 +60,9 @@ offset_bottom = 8.0
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text = "Load Config"
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text = "Load Config"
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[node name="Projection" type="Window" parent="."]
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[node name="Projection" type="Window" parent="."]
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msaa_2d = 3
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screen_space_aa = 2
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use_taa = true
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oversampling_override = 1.0
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oversampling_override = 1.0
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position = Vector2i(0, 36)
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position = Vector2i(0, 36)
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size = Vector2i(1920, 1080)
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size = Vector2i(1920, 1080)
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@ -22,3 +22,9 @@ window/subwindows/embed_subwindows=false
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[dotnet]
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[dotnet]
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project/assembly_name="StarSkyPresenter"
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project/assembly_name="StarSkyPresenter"
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[rendering]
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anti_aliasing/quality/msaa_2d=3
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anti_aliasing/quality/screen_space_aa=2
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anti_aliasing/quality/use_taa=true
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@ -1,6 +1,6 @@
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- stars:
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- stars:
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star-1:
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star-1:
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x: 1.1
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x: 0.75
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y: 1.1
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y: 1.1
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transition:
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transition:
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t: 5
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t: 5
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@ -11,7 +11,7 @@
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- stars:
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- stars:
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star-1:
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star-1:
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x: 0.5
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x: 0.5
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y: 0.5
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y: 0.8
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transition:
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transition:
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t: 5
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t: 5
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fade_in: false
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fade_in: false
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