diff --git a/Controller.cs b/Controller.cs index b663cc9..61eaf16 100644 --- a/Controller.cs +++ b/Controller.cs @@ -3,10 +3,27 @@ using System; public partial class Controller : Window { + private double _closeTime = 0; + private bool _screenReady = true; + + private Button _btnScene1; + private Button _btnScene2; + private Button _btnScene3; + private Button _btnScene4; + private Button _btnScreen; + private Button _btnClose; + // Called when the node enters the scene tree for the first time. public override void _Ready() { + this._btnScene1 = this.GetNode